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Text-to-SpeechApplication Design ConsiderationsUsing Text-to-Speech for Short Phrases An application should use text-to-speech only for short phrases or notifications, not for reading long passages of text. Because listening to a synthesized voice read more than a few sentences requires more concentration, a user can become irritated. Presenting Important Information Visually An application should communicate critical information visually as well as audibly, and it should not rely solely on text-to-speech to communicate important information. The user can miss spoken messages for a variety of reasons, such as not having speakers or headphones attached to the computer, being distracted or out of earshot when the application speaks, or the user may simply have turned off text-to-speech. Avoiding a Mix of Text-to-Speech and Recorded Voice
The synthesized voice provided by even the best text-to-speech engine
is noticeably different from that provided by a digital-audio recording.
Mixing the two in the same utterance can be disturbing to the user (and
usually makes the text-to-speech voice sound worse by comparison). Making Text-to-Speech Optional An application should always allow the user to turn off text-to-speech. Some users work in environments in which a talking computer may distract coworkers or in which privacy may be important. Also, some users may simply dislike the sound of a synthesized voice. Speech synthesis: Creating a synthetic replica of
speech. Phoneme: Basic sound unit of speech. The phonemic repertoire of a language includes all the sounds a speaker will use. For example, English has 44 phonemes.
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