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Stable Diffusion Assembly 2.0

SDA is a Windows helper toolbox for local installation of Stable Diffusion (such as Automatic111, Forge, etc..) for a fast, low GPU, ultra-high definition workflow. Version 2.0 adds a Liquify tool to stretch or move pixels (simillar to Liquify in Adobe Photoshop)
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High Definition Workflow for Stable Diffusion for Windows

But why?

?!
In SDA export rotated 512x512 slice
Drag the result back to SDA where it will be perfectly merged with the main image at the exact place and angle.
Load the slice in Stable Diffusion for inpainting in vertical alignment
Select and inpaint the face
Stable Diffusion hates faces that are not vertical with passion
Generative AI is incredibly confident when it comes to producing images it wants, but as soon as you attempt to make the image you want, it will fight back. After hours of exporting parts of a composite project to Stable Diffusion and then adding them back in Photoshop while trying to align it again and again, I decided to create a smart splice and merge tool that would allow you to export a Stable Diffusion-friendly slice in any rotation, then import and blend it back in the exact same place without any guesswork.
If you've spent any amount of time using local generative Ai, you're probably familiar with this scenario. You want to create an image based on what's in your head, but Stable Diffusion seems determined to make something very different... Example: Since most faces were trained in an more or less upright positions, SD has a strong inclination to “correct” your images when they stray from being vertical. But that's just the tip of the iceberg.
SD Assembly uses an idea of splicing a large image into a base resolution slices at any angle, which you can then easily process in SD inpainting and then assemble back in place and rotated correctly. It uses a lot of clever processing underneath to assure perfect and worry-free blending without any seams including paint-in mask.
SDA is an advanced slice and merge tool box that works with local Stable Diffusion. It doesn't generate images by itself and relies on locally installed Stable Diffusion (such as Automatic 1111 or Forge). Its task is to allow working on a partial image in Stable Diffusion which will greatly enhance speed and lower memory/GPU requirements. This way you can comfortably work on images with ultra-high details and extreme resolution without slowing you down. This tool is suitable for advanced users who are exploring how to incorporate AI into their professional workflow.

What is it?

Features

-NEW: Liquify Tool - allows comfortably working in Stable Diffusion on huge images without Memory/GPU limits - various type of slices at different base dimensions including rotating slice - automatically sending the slice to clipboard (in Automatic1111 you can just paste it in inpainting window) - ability to have a ControlNet shadow image that gets sliced and exported at the same time and can be used as ControlNet source - brush blending tool (similar to Photoshop brush layer blending - special sizing and fitting methods that preserve color and have invisible seams

System Requirements

Windows 8, 10, 11 and working local installation of Stable Diffusion Note: This software is an addition to Stable Diffusion. You need to have any Stable Diffusion UI running on your system

Uses

- Fully utilizing Stable Diffusion potential to generate images with an incredible amount of detail without loading huge files - Use your photos as a base for img2img generation while SDA will keep track of the ControlNet slices of the original photo - Fixing details on large images/photos/artwork without guesswork
To learn more, see the Basic Step by Step overview

Liquify

Liquify in SDA is an effect that is dearly missing from Stable Diffusion. It allows you to shift, expand, shrink or rotate part of the image and this allows you to perfectly finetune expressions, sizes or positions.
Part of the initial image
In SD Assembly we can use Liquid Effect Move to move part of the image, in this case we want one eyebrow up.
Using Stable Diffusion’s inpainting the slice would be naturally and transparently finished.
Part of the initial image
In SD Assembly we use Liquid Effect Expand to expand part of the image, in this case we want the necklace bigger.
Using Stable Diffusion’s inpainting the slice would be naturally and transparently finished.
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